ARIES (March 21-April 19): "Successful representations of reality become more important than the reality they represent," writes W. Daniel Hillis at The World Question Center (tinyurl.com/ywth3). Examples: paper money supersedes gold; a painting has more value than the landscape it depicts; the status that an achievement brings begins to overshadow the achievement. The coming days are an excellent time for you to contemplate how this phenomenon might be in play in your life, and whether it's causing any distortions you need to correct. Start with this meditation: Is there any way in which you've become so focused on the map that you have neglected the territory?
TAURUS (April 20-May 20): While driving in suburbia, I saw a sign in the yard of a home whose grounds were being renovated. It was an ad for the landscaping company that was doing the work. "Mesmerize visitors with your garden," it read. Judging from your astrological omens, Taurus, I think you're in an excellent position to do just that. It's your turn to enthrall and enchant people with your metaphorical "garden," whether that's a gourmet meal you cook, an outing you plan, a set of songs you sing, a report you prepare, or any other fine demonstration of your beauty and talents.
GEMINI (May 21-June 20): "The best time for me is when I don't have any problems that I can't buy my way out of," said Andy Warhol. If that formulation is true, you're going to have a light warm breeze of a week, Gemini — a time so smooth and easy and free you may wonder if the gods made a mistake and bestowed the sublime karma of some beatific saint on you. Here's my prediction: The only problems you'll have will be those you can buy your way out of. And they won't even be very expensive.
CANCER (June 21-July 22): In the film War Games, a hacker taps in to a remote mainframe and begins to play a game he finds there. As it turns out, the mainframe is an artificially intelligent supercomputer that serves as hub of operations for the U.S. Air Force, and the game has real-world consequences. The hacker inadvertently triggers a cascade of events that could launch an actual global conflagration. After many scary plot turns, the danger of disaster dissipates when the supercomputer makes a momentous decision: The only way to win the game is to not play it. That approach could work well for you, my fellow Crab. The game you're playing is nowhere near as dangerous as the one in War Games, of course, but why not play to win?